2 years ago

Hmm, so from my experiments it seems that there needs to be at least as many buttons as gates, and at least 1 buttons needs to control 2 less gates that exist?


If this is all right, I can use this as a framework and jumble the button positions for an always doable puzzle.

Having a button only control 1 gate seems too easy though, so maybe I should make 4 the minimum gate amount?



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Lol, wish I could force the game to generate things like this, but it's not really possible with the perlin noise generation.

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They really need to overhaul the shiny system from the start.

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Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

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The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

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