
Next up
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Very exhausted today. Was resting with my bed buddy.
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.
I did a big giant reorganization of every code file in every plugin I made for #UnrealEngine. Nice and clean, ADHD satisfied, but I'm exhausted now...
Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)
I was holding Kibry's paws and he fell asleep.
We're facing an extended stay at the hospital during my wife's mother's recovery from a serious brain bleed.
If you can help please take a look.
https://www.gofundme.com/f/help-amber-be-with-her-mom-in-icu













0 comments