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Kirby: Wacky Episode
1 year ago

Hold on to your seatbelts & don't blink, I've got quite the technique to show you all! πŸš€




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Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)

Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.

Some older pixel art I made (edited) during my social media quarantine, around the time of Mario Wonder's release.

Wonder Bowser Jr. in Mario & Luigi: Dream Team's pixel art style. Took me days, I was hella rusty.

Defeated enemies now have a 1/10 chance of dropping yummy food! Kill and eat away!

πŸ₯³ The Highrise Game Jam is Underway! πŸ₯³

Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)

Learn more: https://gamejolt.com/c/gamedev/highrisejam

"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:

Announcing a name change for the project and a big step in a new direction: The complete project files are available for game makers to download! I'm leaving the entirety of this project in the hands of the community.

πŸ₯³The Highrise Game Jam has begun! πŸ₯³

The Highrise Game Jam is where creators come together to craft immersive 3D worlds using Highrise Studio! There are cash prizes! πŸ’ΈπŸ’ΈπŸ’Έ

Learn the deets here: https://gamejolt.com/c/gamedev/highrisejam

Screw it, I'm feeling generous tonight: Gameplay from the new engine! What could theoretically become an Oracles-inspired Zelda fangame, with possibility for many more ideas from other franchises/custom IPs.