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This is the new resource management of The Bunker, finally running under GODOT!!! We've been porting the game for one week already and it's looking better than ever. more stable, more visually appealing and with shaders that will make it look great.
The neowiz contest is coming to an end and we're working without rest to proved the best version of what the Bunker could be. The game features so much mechanics now...And this is just the beginning.the game can be so much more...
Creating a highly narrative experience is really tough. We have created a graph to see all the interconections between the different conversations and paths you can have. Flags, dependencies and alternative narrations can be seen here!!
@ElPichon ![]()
's Chunky JUMP! is a survival-horror platformer where you must survive through the night on your BIRD BOY.
But beware... the Ghabbit is hunting and you must restore power before it's too late!
Play the Demo before March 1: https://bit.ly/ChunkyJump
We have an updated LONG gameplay video for The Bunker. https://www.youtube.com/watch?v=sFPuEmidMMA Now with lots of extra gameplay features!
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
The game has changed so much since the competition that it looks like a different game. There are so many new options and features....
The exploration mode in The Bunker is totally crazy!! The survival narrative experience now is also an adventure horror experience when you need to go out the bunker for looting. We are putting all sort of crazy stories into this part! Join our Discord!
Shop Crush is a hybrid visual novel, where you connect with customers, learn their characters, and untangle the dark, Literal Illusion puzzles about them.
The game's playtest has begun. We're celebrating with a quest!
Learn more: https://bit.ly/ShopCrushGJ
Due to the limitations in Renpy for deep mechanics with popups or events, we're thinking on migrating the game before building the rest of changes to ge for a final version with more mechanics and events. What do you suggest? Gamemaker? Godot? Other?
















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