https://github.com/CCIGAMES/Sonic-Hybrid-Ultimate I have a project that is a c# mod/extension of the Sonic 1 and 2 mobile remaster engine. Basically it uses/unpacks the data files from Sonic 1, 2 and Sonic CD (which the user has to submit themselves by legally owning the games) And makes it run as one game. This project was made by a guy named Xeeynamo and was extremely bugged. I made a fork around a year ago for safe keeping, occasionally altering the readme for ideas. But now I've entered the stage of actually doing something with it. My plan/project is to fix its bugs and add support for another fan mod/extention called sonic 3 air which is made in c++ like the retro engine (sonic 1, 2 and cd's remaster engine) and is basically like a fancy emulator that translates the source code of sonic 3 to run like a data file on the emulators engine, which again, the user must submit themselves by owning the game. Sonic 3 air support is along way away, So I'm focusing mainly on fixing bugs. And I am a little busy with my final year exams as well as other projects, Plus my low end pc/laptop and a net6 bug the project has are both stopping me from contributing as much as I can All the bug/setup info is in the read me file in the repo.
Next up
working on the Corkscrew Betas Galore! archive rn, on steam rn they're just the apps in the folder, but I'm adding a Launcher made in Unity
redoing terrain...
i'm sticking the old Corkscrew OST on steam too, for free
@MimiiPyon is a Jolter to Watch and a Sonic fan artist / part-time Vtuber! Follow MimiiPyon before the quest ends on March 18 and you'll get Coins!
@TheGamingGoru is a Jolter to Watch and artist who loves making fun cartoon and video game art! Follow @TheGamingGoru
before the quest ends on April 29 and you'll get Coins!
Going alright, see you at Steam Next
Merry Christmas!
I delayed the Archive Soundtrack to release on Christmas Day! The Demo for Corkscrew will hopefully be out for Steam Next (which I will be featuring in)!
https://store.steampowered.com/app/3344300/Corkscrew_Soundtrack_…
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