https://www.youtube.com/watch?v=8azWA7wQS8U
#PocketFighterEX Development Vlog #59 is up!
Let's start refining the look and feel of the Alpha Counter!
Youtube [>] https://youtu.be/8azWA7wQS8U
Odysee [>] https://odysee.com/@GameDevScrubs:b/Pocket-Fighter-EX-Ep-59:2
Next up
This is Nibbler, who was a shy stray, maybe unsocialized too, but he's now a loving and relatively well behaved boy. He cuddles up a lot.
He is named Nibbler because he will nibble your finger lol.
3 years before Pocket Fighter EX I made a sprite of Kazuya in Pocket style. I touched it up just a little bit for this post.
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
I found unreleased dev footage!
WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF
(This game is cancelled because Unity Engine betrayed all of it's devs.)
It's Sakura's birthday??
I did this one for fun a few years back. #streetfighter #sakura #pixelart #NeoGeoPocket
Most didn't realize that part of the colorization specification was maintaining 100% backwards compatibility with the original NeoGeo Pocket 3-Color look via palette swap only. I enforced this by mandating every new sprite to be made *first* in 3-Color.
Found this in the closet, it has to be my wife's lmao. I need another desk mat so this will do for now I guess 🤣












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