https://www.youtube.com/watch?v=B_y020prUd8
A special win animation for when Ryu ends the round with the Shin Shoryuken!
#gamedev #fgc #madeinunity #pixelart #streetfighter
Next up
I'm feeling very bad this week so there may not be many updates on things.
Last week I did boost the efficiency of Mega Man Rulers of Space prototype by like 15%!
Still working on the Simon and Nathan sprite rips. Simon is almost done I think.
Working on Sprite After Images supporting more features like Sprite Palettes.
๐ON! Finally got around to making a proper Music system in #UnrealEngine5. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering.
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
Enhancements to the After Image system are working good. It accepts Palette Sprites now, among all sorts of other features. ๐ #UnrealEngine #gamedev
HOW TO Configure 'Free Camera' on Right Stick for Mystical Ninja Starring Goemon PC Port ๐ (Works on SteamDeck too!)
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