https://www.youtube.com/watch?v=h2WVRQG95uc
#PocketFighterEX #36 is up! Finishing & implementing the Super Lightning FX! #pixelart #gamedev #fgc #madeinunity
▶️YouTube: https://youtu.be/h2WVRQG95uc?list=PLVzJc1Mkp_vd1v6O4ABXXa0zgxN3tFWNp
▶️LBRY: https://open.lbry.com/@GameDevScrubs:b/Pocket-Fighter-EX-Ep-36:d
Next up
HOW TO Configure 'Free Camera' on Right Stick for Mystical Ninja Starring Goemon PC Port 👇 (Works on SteamDeck too!)
Managed to figure out how to apply palettes to low color sprites in #UnrealEngine5. The flashing ones are randomizing their palettes every frame.
Still working on an easy to edit palette data system, but it works!!
Yesterday was Chun-li's birthday! So here's some animations I've been working on for when it's Chun's turn to get added to Pocket Fighter EX. (plus a bonus SF6 sprite!)
🔊ON! Finally got around to making a proper Music system in #UnrealEngine5. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering.
Working on Sprite After Images supporting more features like Sprite Palettes.
I found unreleased dev footage!
WIP Rugal 98 stage. Rugal was going to be the Arcade boss. Also notice the bubbles spawning during knockdown events! #gamedev #streetfighter #KOF
(This game is cancelled because Unity Engine betrayed all of it's devs.)
0 comments