Game
Binary Sparks
7 years ago

https://www.youtube.com/watch?v=HBnapY26tqQ

"#BinarySparks lost its direction over the past years and we need to try something else. We're already writing on a new puzzle game we think will be more solid!" Here's a video explaining why we will move on to a new project and cancel Binary Sparks


YouTube
https://www.youtube.com/watch?v=HBnapY26tqQ
youtube.com


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Thanks for an amazing STEAM NEXT FEST and for 316 WISHLISTS! Means alot for a small indie developer! Over 100 people played the demo :D Full game will release September 2025! Did you know we have a DISCORD? https://discord.com/invite/Q6dMnGmPer Stay tuned!

What strange landscape will Andrea encounter outside the labs...And what are the mysterious structures far away in the deep fog.... Fullversion release 30 SEPTEMBER ON STEAM #OneMoreExperiment_Game https://store.steampowered.com/app/3508790/One_More_Experiment/

What will happen to Binary Sparks 2019?

NEW PROJECT! TODAY we started prototyping on a new project. We have been writing somewhat on a concept for some time, as we felt like moving to a new project some time before revealing that we canceled Binary Sparks. This time we will test much more!

LEVEL PROTOTYPE RESOURCES Just bought some blocks and pawns for level design prototyping

STEAM NEXT FEST June 9 - 07.00 PM CEST) - June 16

Development livestreams: * 12 June - 02.00 PM CEST: Development process

* 15 June - 02.00 PM CEST: Behind the scenes, how I solved the most difficult mechanics

EVENT: https://store.steampowered.com/news/app/3508790/view/50170055040…

Some of the cool new mechanics in the fullgame! * Wind pipes * Block teleporters * Launch pads * Block balloons https://youtu.be/lP7iyhUEWB4?si=QdTxkDO5wWkZN92h Stay tuned for the release 30 September!

We feel that #BinarySparks lost its direction over the past years and that we now need to try something else. Therefore we're moving on to a brand new project. It will be another puzzle game, most likely with elements included somehow!

New titlescreen in progress! What will happen next? * Discussions with our concept artist * Decide visual and style of 3D assets * Test prototype * Replace placeholder meshes * Test and release new demo