https://www.youtube.com/watch?v=NgXRuXjcmDk
Just seeing returning to the rotating levels and having some fun. Warning: if you're sensitive to fast moving colors, don't watch.
Next up
New characters and intro sequence
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
patched new version with keyboard controls
Check it out!
Update coming soon!
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.
A quick clip of the world scoreboard in action.
The new artwork in action










0 comments