Game
Emerge
5 years ago

https://www.youtube.com/watch?v=TIReJ7FROT4

In order to push for something playable by the end of the month, I've put together a simple character generation sequence, along with a solid game menu. All characters are generated from the same base mesh, take a look!


YouTube
https://www.youtube.com/watch?v=TIReJ7FROT4
youtube.com


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In order to focus on the unique gameplay aspects of the game, I've simplified the world building aspects. I created a new branch of Emerge which uses the block-based structures and characters exclusively. The worlds shown here are generated at runtime.

Big things are in the works right now, which is why I've been a bit silent. A lot of core gameplay elements have been added, like skills/traits. More importantly, I've been working on the game's advanced AI which weaves procedural narratives!

A simple but powerful item interaction system has been implemented in Emerge that allows items to act intuitively. When an item is held, using the left mouse button can start a variety of actions, depending on the item and what you are looking at.

Watch your step!

Here's a look at one of the dangers in my upcoming game, Innocent Critters!

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New version added, now includes Sandbox Mode, which allows you to build and battle with your designs!

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Playing with some distance rendering effects for a new concept.

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Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

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Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

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The whole squad is here!

Interested? Follow me!