Game
Immortal Sins
6 years ago

https://www.youtube.com/watch?v=YKsWECNChzE

A quick demo of the updated combat system.


YouTube
https://www.youtube.com/watch?v=YKsWECNChzE
youtube.com


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Next up

A small teaser for the next update.

Added achievements. Because why not?

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Overhauls on the way.

Done some improvements to the backup system. Even added an icon to let you know that it's working.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Jump List returns in the next update.

It's a bit early, but I have something cooking. Keep an eye out.