I added a Bestiary to Blooming Darkness! I this should help flush out the world a bit, and perhaps even hint at some lore
Next up
I updated the banner for my game! It's based off one of the first original pixel art pieces I ever drew (2nd picture).
Art isn't an area I'm strong in, so I'm pretty happy with this! Well, for now at least.
This ability won't be in the demo, but I wanted to show it off anyway. Also, this was totally done first try and was definitely not spliced!
Siblings, am I right?
And in case you missed it, you can now play the Blooming Darkness demo!
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Hey everyone, it's been a while! Read the Article for an actual update.
I added a shield throw ability to the game. No indication yet, but it does more damage the more it bounces. I hope your trick shots are on point!
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Yo, I'm back! I've been busy with life but that hasn't completely stopped me from working on Blooming Darkness.
For example: I replaced the 1st boss due to a story change and now it's being playtested
Blooming Darkness demo is now scheduled for release next week! Things never go well whenever I make plans for this stuff, but I'm fairly confident this time!
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
to open today's slot on the calendar.
I added a proper intro for a boss I showed off a while back! I've sent out the demo to a few people to playtest it










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