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526
2 years ago

I added a KNOCKDOWN mechanic to my turn-based RPG.

Now when you target a unit's weakness, (E.G using Light Magic on a Vampire) the unit is knocked down and spends their next turn getting back up!

https://youtu.be/84VqkIoxBNY


I added STEALTH to my DREAM RPG – Devlog 2
In this devlog, I discuss implementing companion follow behaviour, stealth and Enemy AI for my turn-based RPG in Unity.SUPPORT MY DREAM OF BECOMING AN INDIE ...
https://www.youtube.com/watch?v=84VqkIoxBNY

Hey guys!

I decided to start posting written devlogs on Gamejolt!

Now, I'll keep you updated on the progress I'm making on my numerous projects.

Project Another World is heavily inspired by the Persona Series, you can learn more about the project here:

https://youtu.be/gZGNUXEedgM

My world is filled with numerous creatures with their own strengths and weaknesses similar to palaces/dungeons in Persona.

Therefore, I took inspiration from that and decided to implement a knockdown mechanic to reward a unit for targeting another unit's weakness.

This mechanic isn't done yet! I'm now working on the next step and will share it when it's done.

Please note that the UI isn't final. The game is still in the prototype stage and I'll polish the UI later. I know the damage number is overlapping the "WEAK" text.

Thanks for reading and make sure to check out the Project Another World Devlog series on my YouTube Channel!

https://youtube.com/playlist?list=PLbtd3AQeU2CIF5H1ig_eVma_C_EAPIHbL



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Another look at the battle system in Another Realm: Cursed Friends.

Playtesting available soon! Join the discord to be notified: https://discord.gg/2X9MpfW

Uh-oh, it's a trap !

Another Realm: Cursed friends playtesting available soon. Join the discord to be notified: https://discord.gg/2X9MpfW

Here’s a first look at the improved battle system in Another Realm: Cursed friends, an RPG & social sim.

Join the discord to be notified when playtesting is available: https://discord.gg/2X9MpfW

Happy #WIPWednesday!

Are you working on a game?

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Introducing the BEATDOWN Mechanic!

When an enemy unit knocks down a player, they get to act again!

Once all players are knocked down, the enemy will initiate a beatdown with their buddies!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Another Realm: Cursed Friends Prototype is available to play: https://gamejolt.com/games/anotherrealm/836838

Playtest the stylish and immersive turn-based combat and get a first taste of the game’s charming story.

If you like Persona or Dragon Age then you must give it a try!

I made my guards smarter by programming them to ambush the player!

And I show you how in my latest Devlog!

Check it out!

https://youtu.be/9rCxPXkLYZw

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

TEAMWORK MAKES THE DREAM WORK!

Introducing CHAIN ATTACKS!

When a player knocks down an enemy, the chance to initiate a chain attack with an ally arises!

Chain attacks are swift low damage skills with high knockdown chance in order to keep the chain going!