Working on improving the skill visuals and feel for my turn-based RPG.
Here's a before & after.
Follow the project's development on YouTube: https://youtube.com/playlist?list=PLbtd3AQeU2CIF5H1ig_eVma_C_EAPIHbL
Next up
I added a KNOCKDOWN mechanic to my turn-based RPG.
Now when you target a unit's weakness, (E.G using Light Magic on a Vampire) the unit is knocked down and spends their next turn getting back up!
A stroll through the first territory in my turn-based RPG and social sim project: Another Realm: Cursed Friends.
First Playable Build coming soon!
I made my guards smarter by programming them to ambush the player!
And I show you how in my latest Devlog!
Check it out!
Another look at the battle system in Another Realm: Cursed Friends.
Playtesting available soon! Join the discord to be notified: https://discord.gg/2X9MpfW
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Another Realm: Cursed friends playtesting available soon. Join the discord to be notified: https://discord.gg/2X9MpfW
TEAMWORK MAKES THE DREAM WORK!
Introducing CHAIN ATTACKS!
When a player knocks down an enemy, the chance to initiate a chain attack with an ally arises!
Chain attacks are swift low damage skills with high knockdown chance in order to keep the chain going!
🥳 The Highrise Game Jam is Underway! 🥳
Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)
Learn more: https://gamejolt.com/c/gamedev/highrisejam
Introducing the BEATDOWN Mechanic!
When an enemy unit knocks down a player, they get to act again!
Once all players are knocked down, the enemy will initiate a beatdown with their buddies!
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