Loading...
681
2 years ago

Working on improving the skill visuals and feel for my turn-based RPG.

Here's a before & after.

Follow the project's development on YouTube: https://youtube.com/playlist?list=PLbtd3AQeU2CIF5H1ig_eVma_C_EAPIHbL




0 comments

Loading...

Next up

A stroll through the first territory in my turn-based RPG and social sim project: Another Realm: Cursed Friends.

First Playable Build coming soon!

I made my guards smarter by programming them to ambush the player!

And I show you how in my latest Devlog!

Check it out!

https://youtu.be/9rCxPXkLYZw

TEAMWORK MAKES THE DREAM WORK!

Introducing CHAIN ATTACKS!

When a player knocks down an enemy, the chance to initiate a chain attack with an ally arises!

Chain attacks are swift low damage skills with high knockdown chance in order to keep the chain going!

We've updated the trending section of the Game Jolt Shop! http://gamejolt.com/#shop

Snag a new avatar frame and a sticker pack or two!

Remember, every purchase supports our creators and our community!

Support creators, shop on Game Jolt! #broadcast

Introducing Heavy Blade!

The first skill that players will unlock in Project Another World.

A medium physical attack that targets one foe, deals knockback and with luck (and a high Crit Chance) inflicts knock down!

https://youtu.be/9rCxPXkLYZw

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Uh-oh, it's a trap !

Another Realm: Cursed friends playtesting available soon. Join the discord to be notified: https://discord.gg/2X9MpfW

Here’s a first look at the improved battle system in Another Realm: Cursed friends, an RPG & social sim.

Join the discord to be notified when playtesting is available: https://discord.gg/2X9MpfW

This week's Fan Art Friday celebrates #CronosNewDawn

Accept the quest in your quest log to get started.

GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam

I added a KNOCKDOWN mechanic to my turn-based RPG.

Now when you target a unit's weakness, (E.G using Light Magic on a Vampire) the unit is knocked down and spends their next turn getting back up!

https://youtu.be/84VqkIoxBNY