I've added a shorthand functions for all useable constructor functions with mostly shorter names. I've also added shortcuts in the base object for getting and setting color, alpha, and comp mode. It's finally less confusing than what I had to do before. I'm reworking a few more features and adding to some existing features. I'm actually having fun working on the engine which is new. Hopefully by the end of the year I can get a shippable build up on GitHub. I still have a lot I want to do before then.
Next up
Progress!
(wip)
V1.3.0 is out! (3 new maps)
I finally finished version 1 of my tile renderer and editor!
I might have found the dumbest solution to handle ellipse/circle collisions
Progress!
This year?
V1.4.0 is out!
W.i.p.
Bugs smashing/New features!
0 comments