8 months ago

I added a new type of tank to the game - self-propelled artillery. It does not have a turret and the rotation angle of the barrel is limited. It deals more damage per shot, but has low speed.

I also improved some parts of the game (see article)


  • Added function for limiting the rotation angle of the turret/barrel

  • The textures of tanks have become higher quality and have been increased by 2 times

  • Destroyed tanks now also have rotating turrets

  • And other minor changes



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First AI tests

At the moment, bots are like zombies - they follow the player and can avoid obstacles in their path, but they don’t always succeed

They are very stupid, but I will try to make them smart

I've been making AI for my game for over a month. It was a long and difficult process, I even lost several kilograms. The result is on the GIF. In my opinion it turned out very well, although not perfect

Previously, bullets could ricochet an infinite number of times and it looked very strange, but now I have limited the number of ricochets and it looks more realistic

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Now the tank turret rotates realistically - at different speeds, depending on the movement of the tank. I tried to do this before, but it turned out very poorly and strange things happened

(Tank turning speed increased by ~4 times)

Boss battle on mobile device (prototype)

So far this is only a test, in the future it will be finalized.

I recently started developing my first game to improve my programming skills. In this 2D game you need to control a tank and destroy other tanks. I'm currently adding various features to the game. This game doesn't have a name yet

Rotation of two different types of tanks.

Next, I should improve their aiming, since at the moment tanks cannot hit a moving targets. Well, I think it won't be difficult to make smarter aiming. I hope

Time for a little something different!

Here's an earlier boss that I've never shown off here before. In case you can't tell, she's VERY hard and I've died to her many times.

I've done some re-balancing work lately, but it's still not going to be easy.

#MinecraftMemory The last 5 seconds of my life