Added function for limiting the rotation angle of the turret/barrel
The textures of tanks have become higher quality and have been increased by 2 times
Destroyed tanks now also have rotating turrets
And other minor changes
Next up
Previously, bullets could ricochet an infinite number of times and it looked very strange, but now I have limited the number of ricochets and it looks more realistic
Now the tank turret rotates realistically - at different speeds, depending on the movement of the tank. I tried to do this before, but it turned out very poorly and strange things happened
(Tank turning speed increased by ~4 times)
yes... Spiritwell is still being worked on...
#MinecraftMemory The last 5 seconds of my life
A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
I decided to do a tank race to test the AI. Participants: 4 bots and me (gray tank)
#NinjaScroller 1.61.5 BUILD 46
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
Watch 30s of #Gameplay 20241122
Available on #Steam:
I am developing my own game engine. Currently, I am adding a graphical user interface. Later, I plan to create games and applications using this engine. The screenshot shows two buttons and a text input field with their colliders (red rectangles)
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