Game
GELATADES
5 months ago

I am going to reset most of my progress and im going to work with another developer (whom has skill I do not possess), after making a small workflow practice project.
Hopefully this will make GELATADES look better.




0 comments

Loading...

Next up

This is concept art for GELATADES and the protagonist, in the different armors and upgrades. Also contains the base what I used to design the character and sort limbs. There is a concept of gelatades there too, and its main attack. All ideas are welcome.

First version of the logo... Is it good?

Current progress on the game: I developed a shooting mechanism and breakable tiles, and walking physics. Sprites are deemed to change, feedback is appreciated. I will put a saturation filter on the screen later too. #development #indie

Progress: Built a UI system that allows story animation and context (things are deemed to change) Also changed the tutorial map slightly. Note that the game is ment to be played with high saturation, which is why the colors might look cold.

Space fugitive: 413X is on the loose!

In this "art" I attempted to show what my por/antagonist for GELATADES will be.

#YOURcraft random redstone contraptions

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity