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OK, so, don't be mad, but I got mad when I looked at the Simon Belmont sprite rip for Super Castlevania IV on Spriter's Resource, so uh, adding that to the list...
Rip rip rip. More ripping for Simon, Super Castlevania IV.
The item animations stay in sync always, no matter where, when, or how many spawn.
(60fps version in replies.)
Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!
There's still time for YOU to be part of it. Check your quest log to get started.
All artists are tagged below! 🔽
It's time for honorable mentions! 🐞🎉 [Article!]
Slide Brake by reversing direction, like many Mega Man games, but also PRESS UP to Slide Brake without changing direction! #gamedev #UnrealEngine5 #MegaMan
Simon SCVIV sprite rip coming along.
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