
Next up
it took me like 6 tries to beat my own game
pls read updates below
updates as of now until v0.1.0 are all still test phases for the atmosphere, and the modular health system will be coming up very soon :>
(please skip to 1:30)
Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while
(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)
v0.0.4a
*game is running funnier than usual due to the load on my pc, it is mitigated with delta time but that means less frames*
updates in article and disclaimer on some update features
everything can change, nothing is final
SGI-STRIKE REMASTERED - WEAPON DEMO
3d bsp engine for tactical urban ( Tachyon 3 ) releasing alpha around summer
this will replace 2.5d fm and consolidate Tachyon 2 + FPS engine
First Shockwave 2 project ever has been remade.
New terrain engine for an upcoming 3d fps game
Tachyon 3 s̸̛̪̲͚͕͎͂̈́̀ ̸̣̜̟͍͖̬̱͍̹͉̍̈́͆̈̃̈̋͗͠n̵̛̺͙̖̊̿́̕̕ ̵̢̼̪̂̀̿̎ẻ̴̳͔͕̪̗̩̼̞́̄͝ ̷̭̄̂͐͐̐͘a̶̧̧̲̞͔͎̤̝̖̘͊̽̈̈́̾̅̕͠ ̶̡̢͚͕̹͙͍̳͉̼̈́k̵̡̨̧̹̰̥̞͍͒̄͑̓̍ ̴̧̠̺̞̪̻͇̜̘̈́̄͋̂̃͒p̵̰̙̠̃̀͐͆̊̑̈͂͗̕ ̶͖̖̮͕́̃̕e̷͖͙̫̖̝̋͠ͅ ̷̬̤̗̭͈̹͎̻̼͆̓͝͝ͅą̸̨͖̺̼̼̣̠͖̍̓́̎̋̈͜ ̶̢̦͉̂̅̈́̅̑̓͑̊k̶̯̻̱̀
Death animations and blue torch.
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