
Next up
Officially starting tachon 3, i finished my 3d bsp prototype, dont worry about the picture showing slight imperfections in the sorting, i prevented the algorithm from doing any splitting and it works better than painters already, and is much faster
Rough idea of what it might be, i still have alot of work left to do. I have my exams coming up so i wont be able to upload another demo in a while
(Optimizations will mainly be the stuff ill work on for a bit so nothing worth posting till its done)
logo
OCTOBER 13 2026
v0.0.4a
*game is running funnier than usual due to the load on my pc, it is mitigated with delta time but that means less frames*
updates in article and disclaimer on some update features
everything can change, nothing is final
SGI-STRIKE REMASTERED - WEAPON DEMO
New terrain engine for an upcoming 3d fps game
Im starting on the 3d weapon models now, ive got a good base framework for the terrain
First Shockwave 2 project ever has been remade.
i got balls











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