
Next up
Officially starting tachon 3, i finished my 3d bsp prototype, dont worry about the picture showing slight imperfections in the sorting, i prevented the algorithm from doing any splitting and it works better than painters already, and is much faster
New terrain engine for an upcoming 3d fps game
credit to @ringneck333 for alot of the assets and the tarkov hud
OCTOBER 13 2026
it took me like 6 tries to beat my own game
pls read updates below
updates as of now until v0.1.0 are all still test phases for the atmosphere, and the modular health system will be coming up very soon :>
(please skip to 1:30)
SGI-STRIKE REMASTERED - WEAPON DEMO
3d bsp engine for tactical urban ( Tachyon 3 ) releasing alpha around summer
this will replace 2.5d fm and consolidate Tachyon 2 + FPS engine
v0.0.4a
*game is running funnier than usual due to the load on my pc, it is mitigated with delta time but that means less frames*
updates in article and disclaimer on some update features
everything can change, nothing is final
First Shockwave 2 project ever has been remade.
I "borrowed" the tree from Hvitskog but it's only a placeholder for an atmosphere update im doing.
Blood splatter added
NATO Bandit can now fire projectiles that also have full bullet FX fidelity
A new raycast type added
sound+
much more but no space :(











2 comments