Game
PropHunt






2 years ago

I changed the grenade launcher to be an actual launcher instead of it being a hit trace explosion,

Made sure that glass doesn't break under lower force

and made some changes to the Cabin map




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Hector by @General_Skaza_ in Scarface style.

Sorry if it looks a bit rushed (That's because it is)

Done under 30 mins

Lowtiergod's meme @Victoree edition

Saw this katia meme and thought it fits victoree's loving and caring nature very well

Update 0.2.6

Size cut, Optimization and small fixes.

Saving the Lost Ones, a cage at a time 👻

UI Overhaul

Rounded Corners and added colors to Buttons, sliders and spin boxes.

Which one do you like. Colorful, purple or indigo?

Last pic is the old UI

Short video on the progress of our game♥

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

Honey UI implementation into my Untitled project.

Some of the UI has been copied over from my other projects.

I am not that good with UI design, I'm just a programmer :P

A custom time control system for #UnrealEngine. Footage shows all time slowed down, then later only Enemy & Environment time slow being toggled.

Time can be categorized and put into a hierarchy for an unlimited level of control. #gamedev

What gaming chair does this dude have??