Game
PropHunt





5 years ago

I ended up changing the cabin mesh as the old mesh was causing performance issues. It doesn't look as good as the old one though.




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Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution

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Working on a gameplay modifier.

I need some suggestions

Edit: Changes & Editions