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Kirby: Wacky Episode
2 years ago

I found this toggle for a Dash Afterimages option I made way back & forgot about. On/Off, your choice! #kirby #fangame




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Busier times are coming, so here's some WIP footage I've been cooking: Dawn/Day/Dusk/Night, GBC-Style.

+ Environmental Sounds. #zelda #fangame #gamedev

Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.

Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)

Here's EVEN MORE #GameJoltColors25 great art from you fellow Jolters!

2 years of development for my Zelda fangame! :)

Thank you all for the support, here's a new compilation video!

[Platform: PC - Release date: TBD]

#zelda #fangame #gamedev #retrogame #pixelart

Who's excited for the new Kirby Air Riders?

I've now created it... The Most Powerful Weapon of all. #zelda #fangame #gamedev

Found a GameMaker layer bug. When adding & activating an effect layer, every layer above will draw to 0,0 coordinates instead of the viewport's x,y.

This week's Fan Art Friday celebrates Kirby! Accept the quest in your quest log to get started.

Kirby and the Eternal Paradise - Wacky Episode, version 1.0.0, is now available for download! [IMPORTANT ANNOUNCEMENT BELOW, PLEASE READ]