Next up
Next I want to show you a small medieval village background. The torches are interactable and can be turned on/off individually via LMB or all at once with RMB.
Depending on other lighting and VFX settings the atmosphere can change drastically.
It's been a while since the last update, over a year, so I thought I could add some new stuff to the game.
First thing I want to present you is a new "VFX". A dragon with 7 balls. The dragon and his balls are interactable. No pun intended.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
The last block style is an animated one and called "Wobble" and the name really refers to what it does.
Moreover, it has a speck of light effect, which depends on the viewing angle. It can be seen in the last of those 3 pictures.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Now I want to show you another visual effect. A meteorite shower. It has three phases: 1. Meteorite falling from the sky. 2. Meteorite explodes on contact. 3. Shatters flying/rolling around. You can also click on them to let them explode in air.
Matrix Brain Twister is now out of Early Access and has its full release on Steam!
I want to thank everyone who had supported me on the way!
Thank you very much!
Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux
! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?
I was just testing around with the HDRP graphic settings (Reflection Probes, Global Illumination, Volumetric Lights, etc.) and then this nice view appeared.
















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