Game
Matrix Brain Twister






3 years ago

Next I want to show you a small medieval village background. The torches are interactable and can be turned on/off individually via LMB or all at once with RMB.

Depending on other lighting and VFX settings the atmosphere can change drastically.




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The next static block style is: "Dash"

There are two variants of it. One colorless version and one with color.

It is helpful for colorblind people or if the set environment has very few lights. This makes it easier to differ color states of blocks.

Now I want to show you another visual effect. A meteorite shower. It has three phases: 1. Meteorite falling from the sky. 2. Meteorite explodes on contact. 3. Shatters flying/rolling around. You can also click on them to let them explode in air.

The last block style is an animated one and called "Wobble" and the name really refers to what it does.

Moreover, it has a speck of light effect, which depends on the viewing angle. It can be seen in the last of those 3 pictures.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

A closed alpha for Cursed Dungeon Raider is starting today! For more information on how to participate click the link down below. https://store.steampowered.com/news/app/1924470/view/57100597031…

Another friend?

Not only is today my "Spawn Day" (One year at Game Jolt), but the full release of Matrix Brain Twister is coming next week on Friday 2nd July on Steam.

So here a sneak peak of the most important incoming feature.

#spawnday #release #steamworkshop

I also created a new lighting mood called "Cloudy".

It is a bright blue background with sun rays from the left and animated clouds.

With it there are now 23 different light moods in the game.

Another wallpaper for my mac. It's me and three others from my major class and my main big class