Loading...
24
5 years ago

My first enemy AI strategy - Roam! Basically, choose an open spot on the map and move there. Not very impressive but at least now pathfinding is wired up to the (primitive) AI.




0 comments

Loading...

Next up

Raid! Play a random attack in the opponent's hand against them.

Hello #screenshotsaturday! I now have a primary game loop. Once you bash an enemy they will be stunned and then you can absorb them. Win!?

Hey #screenshotsaturday! Introducing The Guy - he doesn't have a name yet, but he can dash and block.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

I implemented collision detection. Now go bash that ghost!

Happy Devruary! Devruary Day 1 celebrates @pm-studios ! They're doing their part to publish awesome games and keep physical gaming alive! We also have a question for the devs of Game Jolt: Why did you start making games?

Hello #screenshotsaturday! I'm playing around with lanterns in the graveyard of my 3d-ish game.

Devlog: introducing... the Beam Wolf. Nasty fangs and a dangerous beam attack!

Happy Devruary! Devruary Day 2 celebrates @dbstudio ! They're the studio behind Rightfully, Beary Arms! It's a quirky space-bear roguelite. We also have a question for the devs of Game Jolt: What was the first game you ever made?

Hey #screenshotsaturday! The comba​t system is now kinda functional - bash an enemy and then absorb them. But watch out! They bash back.