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Summer Islands: Growth
3 years ago

I learned a lot trying to finish this game, and I finally added a menu with input remapping and a mouse sensitivity setting.

I fleshed out the final heron mountain area too!

here is a mini trailer showcasing some of the places and characters




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much work has been happening... a demo is imminent!!!! (within the next month or so) lots more updates on https://twitter.com/jakeonaut

screenshot of potential glitch spell UI & background code

just keep holding jump!!

intro room for the feather glitch/spell.

I have been working hard to polish the look & feel of the game! I am shooting to release in 2022!

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

so... there's a new DEMO/alpha build of the game available for download...!! https://gamejolt.com/games/glitchdungeoncrystal/638825

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

can't believe I have been here for 8 years #spawnday

PRESS UP TO JUMP

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

gamedev pro-tip: keep bugs in your game that end up being weird and cool

the broom can sweep away glitch tiles, but I forgot to remove them from the cache, so changing glitch spells just brings them back!

enjoy the lovely chain reaction effect in a gif..