14 days ago

I may or may not have gotten carried away with "ComputerCraft"

Honestly not as bad as i thought it would turn out




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An early look at the Tutorial HTML file i'm making + Some insight on the whole Discord idea from yesterday

All 128 tiles are complete, Engine is also complete with every feature, including custom music support, now's probably time to stop messing around and actually work on the default stages :P

i have surpassed 1k lines of code today

i am 99% sure that's not something to be proud of...

The amount of optimization i'll have to do to something like this is gonna be hell, wish me luck

Small update at the default stages + Thinking about how custom levels should be shared

(A 'CAT'astrophe World Updates)

Levels complete! + Currently working on Tutorial HTML + Discord server in the works

Just started using the Android SDK, and decided i should port one of my older projects as a way for me to get used to the API

I'll likely update on that tomorrow

FlatFormer Engine v4.0 Android Port has been released!

Update on the Android port of FlatFormer v4.0

First 64 Tiles done for the level editor!

Poll from yesterday had decided 128 Tiles

+Updates to the Editor's UI