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167
Game
Luminous Realms
3 years ago

I think I did something wrong




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Implemented a new glide mechanic that is akin to the Paraglider in Zelda Breath of the Wild. This will be an essential ability to the mini open-world gameplay I'm going for.

I get some funny results when removing the attack cooldown and combo limit XD

I've finally launched the Steam page to Luminous Realms, you can now wishlist the game on Steam! https://store.steampowered.com/app/1949610/Luminous_Realms/

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

I've been rewatching my childhood anime Digimon and I got the urge to try a quick fun thing in my game!

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Been working on an area transition system for when you move between different areas of the game

Created a toolbar button that toggles in-game visuals so that I can focus on gameplay and avoid getting distracted by art. Special thanks to https://twitter.com/MilkyEngineer/ for his custom editor button tutorial!

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan to open today's slot on the calendar.

#AdventCalendar2025

Finally added a flying enemy that shoots projectiles! At first they were too fast which made it hard to dodge them but I think with this speed it's enough to be challenging but not be too difficult.