Next up
Created an Arena stage where you can battle waves of monsters to test out the WIP combat and see how many you can take down before you run out of HP.
Give it a try and tell me what you think 🔗⬇
Working on a wallpaper/banner/poster for my game to use on my Steam page, marketing and Game Convention. Thanks to https://twitter.com/Pluvias_/ for drawing the poster for me!
I think I did something wrong
NEW TRAILER: Heat and Run launches into Early Access on Steam & Gamejolt on October 13, 2022.
🎯 4vs4 online shooter game.
✨ Heroes, abilities & block building.
❤️ Wishlist now: https://store.steampowered.com/app/1225790/
Created a toolbar button that toggles in-game visuals so that I can focus on gameplay and avoid getting distracted by art. Special thanks to https://twitter.com/MilkyEngineer/ for his custom editor button tutorial!
We've added animation for a little side quest.
I get some funny results when removing the attack cooldown and combo limit XD
Been working on an area transition system for when you move between different areas of the game
Boss battle on mobile device (prototype)
So far this is only a test, in the future it will be finalized.
I've been rewatching my childhood anime Digimon and I got the urge to try a quick fun thing in my game!
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