5 months ago

I think that's it?

Culled NPC's seem to be moving ALMOST the same speed as Unculled ones.

They actually move slightly faster, but I can probably use value-1, or multiply by 10, round, then div 10 to reduce the decimal count.




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I was working on showing Spelunky stuff, but turns out I didn't fix that surface bug, so back to trying to do that.

Current theory is that the surface is being destroyed and a path is being drawn instead?

Spelunking Actions update is mostly done.

Need to do a few tweaks, then it's onto the Idle and Movement ones!

Although, I don't think there's much to change about Movement.

#gameDev #goblin #pixelArt #fantasy #indieDev #gameMaker

Well I manage to get a couple shinies in the car ride back from lunch so not too bad! Also, here's some TCG Pocket cards I got recently!

Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!

"A card-board-box. A cardboard box usually consists of a thin pasteboard with corrugated paper centre. They are usually made of recycled paper"

#GJAsks

@AnubiArts is a Jolter to Watch! They post great pixel and low poly art! Follow them before the quest ends on December 31 and you'll get Coins!

WHOLE bunch of updates and fixes to the Spelunking System!

Got the timers working much better and more consistent.

Changed Idle events to not be time based.

Added HP and MP checks for certain things.

Added Snack types.

Removed Minimap Static.

#goblin

Broke Mimics, but just fixed them!

Pretty happy with how this has turned out. Kinda wanna make this system into an Idle Pet?

But not sure what good it would be/if there'd be interest.

I do know how to add Twitch support...

Our 2024 Advent Calendar has opened! Day 19: @SnowHexArt is a great Creator who creates pixel art including animations, assets, and more! Accept the quest and give them a follow to get Coins and a seasonal sticker!

Spelunking update so far. Added new Events, updated the fade out/in, added loot lists. Still a few things to fix and improve like the UI.

For some reason image_speed is not always updating.