Next up
I redrew the main character (totally not Link)! Apparently, I drew the old sprite around 2009, so it was definitely time to update his looks.
Version 0.10.0 is now live! An options menu has been added, allowing you to change controls, lower difficulty, enable viewport scaling and more. I've also made some improvements to certain skills and minor balancing/ bugfixes. Enjoy!
Forgot to post this on Halloween, but I made a teaser for the Black Temple, a spooky late-game dungeon.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Since Legend of Hilda got a much-needed QoL update I figured it's only fair to do the same for this game. The update's not quite done yet, but it will feature an extended options menu and some combat improvements. It'll hopefully be ready next week.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @BubblyRee ![]()
to open today's slot on the calendar.
Hey GJ! In my lengthy absence, I've made 3 new dungeons! The one shown here is water themed, and emphasizes puzzles over combat (don't worry, it's not Water Temple). The boss battle at the end is all action though (as far as SRPGs go).
I've redesigned some of the early game enemies, which means the game no longer has "borrowed" graphical assets. I'll release a demo with these changes and more next week.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.











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