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🔊ON! Finally got around to making a proper Music system in #UnrealEngine5. Utilizing MetaSounds for seamless and easy to configure loop points. Plus you can preload a track to prevent loading time gaps, and it is async to prevent frame stuttering.
The item animations stay in sync always, no matter where, when, or how many spawn.
(60fps version in replies.)
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)
It's been a lot of work to make Unreal Engine 5 do various "2D Retro Effects" but there's progress made.
This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.




















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