I've been working on a metroidvania style game, and I'm mixed. I want to have crouching play a part in the game, but I'm not sure whether to use the classic morph-ball method, or do something else.
Next up
You guys have waited long enough, so, after 2 weeks, it's post #6, where I will be revealing this mysterious bottle of A1 sauce. While it's not in the current build of the game, it will be in the full demo. As for what it is..... take a guess.
I was just working on making a clinging enemy, and as soon as I saw this, I knew I had to share it.
Project Savior 0.3.0 is finally nearing release! See article for details!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
New Project Announcment!
@MidnightForge
is a Jolter to Watch and the solo horror dev behind games like Those Who Dwell and Nowhere! Follow @MidnightForge
and the Those Who Dwell game page before the quest ends on March 17 and you'll get Coins!
I've been working on a new project that is heavily inspired by the 2D Metroid games. This is just a few aspects of the current build I have. What do you think?
Today, I'd like to show off my new sprite for plotron, the plot device. I decided to expand on the 3D effect of the propeller by adding shading. I was also thinking of adding shading to the main sphere too, but it didn't look great, so I ditched it.
After 2 straight days of work, I finally got door collision working! This took way too long, and I want to lay down.










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