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23
2 years ago

I've recently done a bunch of landscaping work on the third mission of the game. I tried to get the barren terrain type to look close to the dwarf birch dominated highlands in northern Norway. Music by https://olliojamusic.com




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Made a rain cylinder effect (reducing the need for particles), and a tutorial explaining the process in broad terms (Unity, HDRP): https://t.co/XqnHulTzHj

Physics based hand operated crane that can be used to open gratings. I've been working to get this to work more reliably. Still a bit janky but getting there.

I tried a hood on the character. I don't know what I'll do yet but I'm mostly leaning towards the original look.

Wally and the little penguin concept and the 3d model view

Thanks for showing your support y'all!

Feudums is an upcoming, community-focused medieval 4X & online grand strategy.

⚔️ Feudal vassalage

🛡️ Noble houses & legacy building

⚖️ Deep systems, no tedium

🤝 Large-scale social multiplayer

🛠️ Modding supported

⛔ NO pay-to-win and f2p grind

Grappling hook + timing = successful entrance

I got some feedback of the caracters looking too "cute" (or goofy was the exact word). There's some intentional goofiness for sure, but maybe the character style clashes too much with conventions of the stealth genre. I did an experimental paintover.

#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250911

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

Causing an alarm