Game
Nonebit


4 years ago

I've revamped the dialogue box! Gotta say, everything pays off when you don't rush it.

First image is the revamped one. Other is the old.




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I changed the way how energy receivers works. Now they need a battery inserted to power a specific object instead of energy boxes. Also I improved their looks too!

Where it all began... In a dark, thunderous night. In a dark, lonely room.

I learned how to rig

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Here's some of the concept arts of the game some of which are almost a year old at this point. I wanted to share them because I know from myself that people enjoy to see how game ideas were created/developed before the full release. So here ya go!

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Idk man

a concept art

My game in 50 seconds #indiedev #Gamedev #steam

Idk man 2