Game Dev in UberPolice's Sussy Wussy Community

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Huh... Squirrel (´ ⌣ ` ʃƪ)

Just spent almost 3 hours trying to figure out why the footstep system wasn't working.

Turns out, I'm just an idiot.

I was setting float parameter instead of integer parameter, which doesn't exist

Changing the prop mechanics to accomodate the size of the object by using temporary capsule.

Its a bit hard since not all objects are round, and that the character sometimes falls through the floor.

Edit: Found a solution