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Super Mario Bros Lethal Impact
2 years ago

I will not show a lot of the new level.

Mind level will be based on exploration like the ice level(Ice level and the second cutscene will not be playable on the demo), also, the background is just a placeholder, could be replaced later.




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testing doin games 4 web

Yo, Lethal have 150 followers, if we manage to reach 200 followers will change the banner and submit builds of Lethal and Unbrotherhood (obviously aren't gonna be finished yet, gonna be like previews)

Smol background 4 castle section of MIND level

This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.

I've noticed a pattern in my art. I will switch it up, just give me a sec to be obsessed first

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

My honest reaction after the last post i saw

tiny icons

can you name them all

Now the hotkeys are smoother aaaaaand the shovel was a bit buggy, so, when you selected a plant and used the shovel hotkey it only played the shovel sound and didn't change to the shovel, but now it's fixed