Game
Immortal Sins



7 years ago

Icons on buttons: Yes or no?


So, I figured out how to fix an issue with the buttons not applying the correct theme. Since unfortunately one button still persists showing a dumb icon, I decided to take the UI uniformity a step further and add icons to most of the buttons. Do you think that they look good or do they look bad? Feel free to comment in the comments below.

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Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Waz zis? An overhauled map? Yes. Coming soon.

Added a simple audio system to the launcher.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

It's a bit early, but I have something cooking. Keep an eye out.

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Overhauls on the way.

Jump List returns in the next update.