So, I figured out how to fix an issue with the buttons not applying the correct theme. Since unfortunately one button still persists showing a dumb icon, I decided to take the UI uniformity a step further and add icons to most of the buttons. Do you think that they look good or do they look bad? Feel free to comment in the comments below.
Next up
Done some improvements to the backup system. Even added an icon to let you know that it's working.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
Taking the wraps off. For real this time.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Added a simple audio system to the launcher.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.













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