Game
something
5 years ago

If all goes well, then the next build I upload for testing should become a public build.




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Also gotta love how the engine includes the right steamworks sdk, but then tries to pull from a different version.

I've decided that rather then leave the diary entries in the chapter select menu, they will be delievered to the player when each chapter starts. These will be used to help put you into the perspective of your character even more.

Alright here is a render of the monitor, because why not.

I've updated the screenshots to include the chapter 1 select page.

Out of the recent project loss, this was what I have been able to salvage, and half of it isn't even my code. (Most of it isn't even actual code, mostly just materials and huds, nothing that will really speed this up)

Decided before I go to bed I'll share a screenshot of the chapter select menu.

I've minimized struct usage down to this singular struct, though I am afraid I will have to use a struct for custom commands. Thankfully if I do it right, it won't be too bad. I haven't had any problems thus far, wish me luck. :)

I have a folder on my computer called fun, and i've just realized that it's contents basically sum up the previous 4-5 months.

Remember how I said this game wouldn't have a 3d environment. Well... I can now officially say that was a lie.