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Just added a smooth fade-in/out scene transition along with a subtle audio fade that lowers the volume during the loading screen. Don't mind the loading scene for now. X) It is still a work in progress! #gamedev
Added some UI sound effects. What do you guys think? Any suggestions or feedback? #gamedev
Just added sound effects for player hits, splatter, slime balls, and fireballs! What do you think of the audio so far? #gamedev
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
Latest Updates:
- Built a simple wave system that spawns different enemy types simultaneously.
- Added a countdown before each wave.
- Displayed enemy count.
Thoughts? #gamedev
Congratulations to @Freddy9207 , our #LTCOKills winner!
They posted a Mission Accomplished screen showing that they got 1,814 kills!
Check out his original Post: https://gamejolt.com/p/ltcokills-it-was-alright-vkccpcc2
Working on the Game Over menu! I’ve added a timer, enemies killed, waves completed, and a total score display. What do you guys think? #gamedev
GameOver UI Updates:
– Background overlay for better visual clarity – Try Again button to restart the game – Main Menu button to return to the title screen
What do you think? #gamedev
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
UI Updates:
- An Options menu button was added to the Main Menu.
- Introduced a UI volume slider so you can adjust interface sound levels.
- Implemented a reload sound effect when the Play button is pressed.
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