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The Last Man Standing
9 months ago

Implemented the explosion SFX, which starts with a low-pitched variation when the player isn't invincible, and plays normally otherwise. Thoughts? #gamedev




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Added some UI sound effects. What do you guys think? Any suggestions or feedback? #gamedev

Added new SFX: typing, sirens, zombie screams, and more! Also tweaked the countdown UI to give it more impact and better visibility. What do you guys think? #gamedev

Took your advice and moved the text to make it less distracting, looks much better now!

Also, if you guys have any cool intro line ideas to set the tone, I’d love to hear them! #gamedev

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

That's literally “How to turn a light flicker into a flashbang.”

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Updates:

- Made the horizontal hallways tighter.

- Added window rain animation and improved light flickering, both enhanced with 3D audio.

- Reduced the FOV and added a smooth camera adjustment based on the player’s facing direction.

#gamedev #horror

You can now skip the intro text! Also, disabled all other UI elements to keep the player focused on the intro. Thoughts? #gamedev

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

UI Updates:

- An Options menu button was added to the Main Menu.

- Introduced a UI volume slider so you can adjust interface sound levels.

- Implemented a reload sound effect when the Play button is pressed.

#gamedev