Game
Immortal Sins



7 years ago

Implementing new shadows to the maps.




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A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

A small teaser for the next update.

Overhauls on the way.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

Added achievements. Because why not?

Jump List returns in the next update.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Added a simple audio system to the launcher.

Done some improvements to the backup system. Even added an icon to let you know that it's working.