Game
PAPER TANKS

4 years ago



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#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

Bots can now inform their allies about the nearest enemy

Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay

Another wallpaper for my mac. It's me and three others from my major class and my main big class

Paper Burn

πŸ“– Realistic paper burning effect using graph shaders

πŸ”— https://t.me/unity3den/479

πŸ“ #Shader #Shadergraph #Burn #Paper #Tutorial #GitHub

Atamari!!!

Recall that the game will be pumping tanks. Spare parts can be found on levels and through the menu to replace them directly during the battle. Made a small concept for better understanding

Hooray! Now my childhood soldiers are in the game! Follow dev: www.youtube.com/chillandplay twitter.com/PAPERTANKS2

πŸ”₯Burning down the rose

Artwork for @/raindynsty, thanks for trusting me with this one!

UI Material Property Injector

πŸ“– The package provides a component to easily change material properties for Unity UI without custom shaders.

πŸ”— https://t.me/unity3den/488

πŸ“ #Tool #Material #Editor #UI #GUI #Injector #tweener #code