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176
8 months ago

TinySaveToolbox

šŸ“– Easily save, load, encrypt, and compress your game data.

šŸ”— https://t.me/unity3den/477

šŸ“ #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore




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UI Material Property Injector

šŸ“– The package provides a component to easily change material properties for Unity UI without custom shaders.

šŸ”— https://t.me/unity3den/488

šŸ“ #Tool #Material #Editor #UI #GUI #Injector #tweener #code

The secret has been revealed!

Paper Burn

šŸ“– Realistic paper burning effect using graph shaders

šŸ”— https://t.me/unity3den/479

šŸ“ #Shader #Shadergraph #Burn #Paper #Tutorial #GitHub

Next game feature - Statistics

Statistics are something that is always interesting to look at. Especially after spending time in the game!

2025

Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay

Hello!

Would you prefer to unlock new items by completing decoration missions, or would you rather have everything available from the start to freely express your creativity?

See you soon!

#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125

It was 3 years of development, the notebook is empty...

Iā€™m working on a casual arena brawler for phones. Iā€™d love some honest feedback and thoughts on how it is looking so far! Would you be interested in testing it? šŸ˜„šŸ™

Working on characters for dialogues