Next up
It was 3 years of development, the notebook is empty...
Working on characters for dialogues
For Screenshot Saturday, we bring you another montage of bugs that we encountered so far while developing our game called Time to Morpπ Ngl, had lots of fun with some of them
π Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.
π https://t.me/unity3den/486
π #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore
This week they are giving away for free in the asset storeΒ π Omni Animation - Core Locomotion Pack
Promo code: OPSIVE2024
Until: July 4 https://t.me/unity3den/490
Updated vignette of leaves when we are in a tree
Follow dev:
https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay
Finishing the main mechanic about weather changing. You'll need to choose between two strategies for better score. Recharge Meβ‘οΈ
#unity #strategy #game #builder #indiegame #gamedev #indiedev #saturday #screenshotsaturday #saturdaymood #saturdayvibes
#LeafPhysics #Unity #Custom #Physics
According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.
Github links in my blog unity: t.me/unity3den/125
0 comments