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3 days ago

TinySaveToolbox

πŸ“– Easily save, load, encrypt, and compress your game data.

πŸ”— https://t.me/unity3den/477

πŸ“ #Save #system #Serialization #Encryption #Data #Load #Compression #AssetStore




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UI Material Property Injector

πŸ“– The package provides a component to easily change material properties for Unity UI without custom shaders.

πŸ”— https://t.me/unity3den/488

πŸ“ #Tool #Material #Editor #UI #GUI #Injector #tweener #code

It was 3 years of development, the notebook is empty...

Working on characters for dialogues

For Screenshot Saturday, we bring you another montage of bugs that we encountered so far while developing our game called Time to MorpπŸ˜… Ngl, had lots of fun with some of them

πŸ“– Powerful visual script editor. Create high-level flows in a professional node-based editor. Use your own custom nodes.

πŸ”— https://t.me/unity3den/486

πŸ“ #Tool #Scripting #Editor #Node #DialogTrees #Behaviours #AI #VisualScripting #AssetStore

I made Zly.ii during a 1 month game jam, created everything on my own, including 3d assets (3dsmax). The game is made of 360Β° panoramic views like Myst III and IV. Attached you can see in-game and wip screenshots. More info in article

This week they are giving away for free in the asset store  🎁 Omni Animation - Core Locomotion Pack

Promo code: OPSIVE2024

Until: July 4 https://t.me/unity3den/490

Updated vignette of leaves when we are in a tree

Follow dev:

https://twitter.com/PAPERTANKS2 https://www.youtube.com/chillandplay

Finishing the main mechanic about weather changing. You'll need to choose between two strategies for better score. Recharge Me⚑️

#unity #strategy #game #builder #indiegame #gamedev #indiedev #saturday #screenshotsaturday #saturdaymood #saturdayvibes

#LeafPhysics #Unity #Custom #Physics

According to the developer, the system uses the DrawMeshInstanced API and the Burst compiler, which provides more optimized and improved performance.

Github links in my blog unity: t.me/unity3den/125