Game
System Caseus
3 years ago

In a infinite mode where your goal is to get to the highest wave possible, should enemies get stronger as time goes, or spawn more🤔




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[Update #1]

- We made a simple movement for the enemies using points;

- Made it so towers can track on to enemies;

To anyone that tried to download our game or saw our page, we had it set as the wrong type of build and it wasn't publicly available/downloadable yet, we have now fixed it. Sorry for the mishap! Please do check it out!

[Update #5]

- Level 1 was updated into version 1.1

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

[Update #3]

- Free Camera mode is now implemented and working

Note:

We don't have footage of the original build this was implemented in so the footage you see is from a more recent build;

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

[Update #2]

- Made a temporary model for the basic tower for testing purposes;

[Update #4]

- Enemies can detect towers near them;

- Enemies can damage the homebase (they cannot damage towers for now);

Note: once again this footage is from a more recent build as we didn't have the footage of the original one

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Aside from towers and enemies, what would you like to see in a 3D Tower Defense game? Let us know! It could make it in the game!

#indie #indiedev #indiegame #gamers #gamedev #TowerDefense #indiefriday #gamedevfriday #gamedevelopment