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UE5 Multiplayer Crouching - Teabagging This video demonstrates how to use the crouch function in a multiplayer game created in Unreal Engine 5. Crouching can be used to avoid enemy fire, as well as to express dominance over a downed opponent.
My randomly generated dungeon.
One of the short demos of my project.
I hope I was able to convey the feelings of the character through the screen.
This demo reveals one of the parts of the game's plot
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
@gamejolt Hello, I want to ask the site administration a technical question. What are the Unity WebGL settings for the game build?
I tried every possible setting, but the game crashes due to an incorrectly configured server.
Update 0.6.0
- Complication of the railgun mechanics
- Improved netcode stability
- Localization of the game into 4 languages (en, ua, ru, be)
- Ability to select the region of the game
- Direct connection to private room to friends
- Global optimization+
Great news! 📢 @Aya_Games has joined Game Jolt!
They're the indie studio behind the haunting & atmospheric horror platformer Ayasa: Shadows of Silence.
Follow the development of Ayasa: Shadows of Silence at https://bit.ly/AYASAGAME
My Simple Measure Tool
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