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37
3 years ago

#IndieWednesday

Creation process of the first Boss Character. 2D Reference to a finished Blender Animation.




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And now for something completely different.

Revisiting the special power up idea.

I'm going for something easier to control this time.

After creating the boxes code I realized, I could improve the NPC combat signals.

Still testing so far.

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Jumping underground for a moment to see another simple puzzle thing.

And more sound testing.

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

It's probably been a 100 #WIPWednesday since I tried this.

I Have enough experience to fix the door code, now I have more possibilities.

I've also noticed footstep are not meant to be heard.

The Idea was. You can take a different path on some levels if it's difficult, translated into this video somehow.

BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!

Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta

It ends on March 23rd at 6 am CET!

Sometimes you figure out how to use an idea after making it.

This will look different the next time I use it.