
Creation process of the first Boss Character. 2D Reference to a finished Blender Animation.
Next up
Still working on a lot of stuff.
The Sandwave has animation now it's also a little different from last #WIPWednesday
I'm going to do a #WIPWednesday concept here and try to make it as close to this in the game.
Kikkerstein had a great day 1 at LVL UP EXPO!
If you’re in Vegas, come see us on day 2!
Behold! O de cachorro, entregar oferta
You may clap now.
My animation for the game to imitate the FNAF 1 trailer bonnies appearance. First time ever animating to be honest and i learned some today. I will try to implement this in the game if memory will allow it. How is it?
Looks like things are slowing down, so how about some waiting music, or not.
Have a good Weekend.
More animation to remember what the next enemy is supposed to do.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Was listening to a video about an old game I used to play, it reminded me of a power up in it(The one on screen)
That gave me an idea for a new obstacle.
0 comments