Intro video remaked - volumetric version.
https://youtu.be/9amuEThhgec
- changed materials
- lights
- all animations
- most of VFX
- added sound effects
- extended video duration
Music in second part of video is temporary - I'm waiting for music composer
Next up
Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.
Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools
Added details to main character's look
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.
Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)
Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character
More jigglier than ever, can you tell which one is the new one?
A little corrections of main character's look. Dry and wet states.













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