Intro video remaked - volumetric version.
https://youtu.be/9amuEThhgec
- changed materials
- lights
- all animations
- most of VFX
- added sound effects
- extended video duration
Music in second part of video is temporary - I'm waiting for music composer
Next up
I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.
The Blight has been buried for over 800 years...
What secrets lay intertwined amidst Eireos' ruins...
The journey begins July 21st!!
Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools
You are not the hero. You are the monster. The Hive is an underground RTS where you command an insectoid swarm, evolve new creatures, equip them with loot, and carry your surviving army from mission to mission.
Working on character animations with new controller system. Video was recorded at 33% of normal speed
A little corrections of main character's look. Dry and wet states.
Small content update: Animated alien switch added










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