Intro video remaked - volumetric version.
https://youtu.be/9amuEThhgec
- changed materials
- lights
- all animations
- most of VFX
- added sound effects
- extended video duration
Music in second part of video is temporary - I'm waiting for music composer
Next up
Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.
I'm continuing to improve character movement animations. Animations and their settings have been updated, and a foot position correction system has been added using inverse kinematics. I'm still not happy with the result.
Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools
@PQubeGames
' They Are Here: Alien Abduction Horror is a first-person alien horror that magnifies the intensity of 2000s psychological sci-fi thrillers.Â
Play the FREE #NextFest demo: https://bit.ly/TheyAreHereSteam
Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)
Too Many Games is this Friday! Be there or be Slime!
I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.
New character animations with new controller system at 100% speed
Working towards TMG i decided to update some visuals!
This time around the cannons used for transporting!
RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)










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