Intro video remaked - volumetric version.
https://youtu.be/9amuEThhgec
- changed materials
- lights
- all animations
- most of VFX
- added sound effects
- extended video duration
Music in second part of video is temporary - I'm waiting for music composer
Next up
A pair of pieces of art describe Neamee's game world
Experimental mini-game Game based on very scalable SOLID architecture with my realization some sort of DI and interface-based event system. Targeted for Android platform (URP). Models and textures (exclude character) were taken from UA store.
Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)
The Hive - Everything is a Crab
I'm continuing to improve character movement animations. Animations and their settings have been updated, and a foot position correction system has been added using inverse kinematics. I'm still not happy with the result.
Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.
We started making a game about flipping tables. We ended up making all of this too.
Continuing adding new mechanics, fixing bugs and polishing first two locations - for demo.










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