Intro video remaked - volumetric version.
https://youtu.be/9amuEThhgec
- changed materials
- lights
- all animations
- most of VFX
- added sound effects
- extended video duration
Music in second part of video is temporary - I'm waiting for music composer
Next up
Little comics fills a plot episode between end of intro video (https://youtu.be/9amuEThhgec) and gameplay beginning.
A pair of pieces of art describe Neamee's game world
Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress
HAM: The Game launched today!
It's a chaotic co-op factory management game where you and your friends struggle to fulfill endless orders while everything falls apart around you.
Wishlist and learn more: https://bit.ly/HamTheGame
Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character
This is what happens when rhythm meets the dungeon crawl. Welcome to GRIDbeat!
A little corrections of main character's look. Dry and wet states.
Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools
Mastery cloaks in Eterspire. What other ones should we add? We're thinking of a boss one that you can get when you defeat all bosses an X amount of times.
Added details to main character's look










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