Intro video remaked - volumetric version.
https://youtu.be/9amuEThhgec
- changed materials
- lights
- all animations
- most of VFX
- added sound effects
- extended video duration
Music in second part of video is temporary - I'm waiting for music composer
Next up
I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.
RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)
Added details to main character's look
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools
Gordy and her punk band, Dead Pets haven't hit it big but they will any day now!Â
Which Dead Pets member are YOU? Complete our quest and tell us.
Play the FREE demo of Dead Pets Unleashed: https://bit.ly/deadpetsgj
Active tasks I'm working on: 1. Camera behaviour corrections 2. Polising UI 3. Main character's active ragdoll 4. Foliage improvements at 1 and 2 locations 5. Adding some context-based animations for main character
Work In Progress yet. Changed some movement animations and some character behaviour in binding with camera.
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New character animations with new controller system at 100% speed










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