4 months ago

First chapter




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New gameplay design for mobiles.

Mocap of the characters's stats window

First iteration in loading screen design

Icons of spells for UI (not full pack yet)

Story plot art - draft

I finished my "universal game framework" and finish a tranfer of a game to it. Not all completed functional is active, but it is expected that "framework" boosts development providing more implementations and more code stability and perfomance.

Small episode from plot - Falling into transformation portal

First design of main menu

Next iteration of Main menu design Added some VFX and animations

Prehistory of first chapter (without text content yet)